Deutsche Telekom, Ericsson and Samsung have announced a successful trial using network slicing technology. The trial, which took place at Deutsche Telekom’s lab in Bonn, Germany, has been described as a “world-first”. The trial used a VR streaming game running on a Samsung S21 attached to a VR headset. This device was connected to a […]
Deutsche Telekom, Ericsson and Samsung have announced a successful trial using network slicing technology. The trial, which took place at Deutsche Telekom’s lab in Bonn, Germany, has been described as a “world-first”. The trial used a VR streaming game running on a Samsung S21 attached to a VR headset. This device was connected to a “gaming slice” of a 5G network, which was optimised to enable higher throughput and low latency.